Grégoire Clémençon

available to work as

Senior Game Designer

Luxa

Welcome, I'm Grégoire Clémençon, Senior Game Designer
I’m focused on designing impressive game mechanics and contributing to immersive worlds.

Holding four degrees in Programming, Multimedia, Level Design & Game Design with professional experience at Ubisoft @Ubisoft as a game designer, I then created a complete five-year curriculum from scratch (Bachelor & Master level) in Game Design), where I met highly talented trainers and supervised student game projects as a creative lead.

I have a strong experience in rational / global design and remote working. I like to respect stage-gate-process in production, advocate for strong creative vision and player enjoyment. I am a RPG lover and design board games in my free time. I am currently looking for new game design opportunities!

  LinkedIn   Download my resume
17
Years of XP
77609
Pokémons caught
274
Gamebooks owned
1
Black belt (Karate)
Ready to share

My skills

Creative Methods
Brainstorming, Discovery matrices,
Mind mapping
System Design
Core loop, Fun management, Rationalization, Balancing
Rapid Prototyping
Paper, Visio, Lego, Board Games, Game editors and other tools.
Game Documents
Game pitch, Feature document, Game rules, Wikis, Layouts
Game Engines
Unreal Engine, In-house Engines, simulators such as Tabletop Simulator
Design Pipelines
Tests, Iterations, Agile Environment, Stage-Gate Process
Leadership
Teams & partners management, Core team member, Vision alignment
Mentoring
Pedagogy, Knowledge sharing,
Best practices sharing
Choose a category

Work experiences

As a game / lead game designer

Shipped projects

Lead game designer

UBISOFT - O.zen

Wellness – Pedagogical

PC/Mobile

Release: Oct 15, 2015

O.zen is a wellness game based on the virtues of cardiac coherence to reduce stress. The player places a sensor on his finger and performs breathing activities in rhythm and thus controls their heart rate.

The game offers a progression system to the player where he can perform daily activities, exercises or mini-games.

Game designer

UBISOFT - Assassin's Creed saga

Action-adventure

PC/PS4/Xbox 360

Release: 2009 & 2010

Assassin’s Creed is an action video game where the player embodies an agile and highly skilled in combat assassin. The gameplay emphasizes both action and stealth, requiring the player to carefully choose their approach to complete various missions.

The multiplayer version, Assassin’s Creed Brotherhood, offers competitive multiplayer matches where stealth remains crucial.

I share my experience

Mentoring

I regularly teach in higher education institutions

I have extensive experience in teaching, mentoring, and knowledge sharing, and supporting teams and partners. I am capable of managing multiple game productions simultaneously.

I collaborate with various higher education institutions specializing in game design, as both a mentor and jury member. Previously, I designed a five-year postgraduate degree program from scratch, at Artline Institute, covering both Bachelor’s and Master’s levels, links below.

  Bachelor Program   Master Program
I train my skills with

Board games

I design paper and digital board games.

I design board games for a variety of audiences, for audiences aged 8 and above. I participate in game design competitions and have frequently been nominated and selected as a finalist at FLIP and CLuBB. My prototypes, initially designed and playable remotely (Tabletop Simulator, Card Creator), are then presented at festivals and are available for publishing opportunities.

Want to discover more stuff

Early projects

Explore my early experiments in game development, built across various game engines such as Unreal Engine, Hammer, NeoAxis, and Virtools.
Some projects were also developed in C through low-level programming.

I work with all of these

Software

Game Engines
Unreal Engine
In-house Engine
Tabletop Simulator

Office
Word
Excel
PowerPoint
Google Suite

Prototyping
Paper
Game material
Card Creator
SketchUp

Game Documents
Wikis
Confluence
Visio
Photoshop
InDesign

Collaboration
Miro
Teams
Slack
Discord

Game Development
Google Drive
Git
Svn
Jira
Trello

Full list on LinkedIn

They recommend me

Open to opportunities

Contact

e-mail:
gregoire.clemencon@gmail.com
location:
France, Burgundy
Phone:
+33 6-06-41-67-92